Post by @sotolf@polymaths.social

People were talking about games...
Specifically a game I recently played and absolutely loved (Outer Wilds - best game ever made. change my mind)

So, I've bought 1000xRESIST because @joel@fosstodon.org @sotolf@polymaths.social and others have recommended it.

So I'll be playing 1000xRESIST soon

And when I've done that I'll be doing Echoes of the Eye (Outer Wilds DLC - I've been letting Outer Wilds linger in my mind a bit first).

#Games #OuterWilds #1000xRESIST

Replying to @paul
sotolf
@sotolf @polymaths.social

@paul @joel ooh, 1000x is so good ;D

1000xRESIST discussion. Likely spoilers

@sotolf@polymaths.social @joel@fosstodon.org Managed to get about an hour in last night. I'm not quite sure what's going on yet but I do like the time shift mechanic. It reminds me a lot of Oracle of Ages/Oracle of Seasons.

Not sure what the zipping around sections are for yet, where you have to target and zip to a marker. It feels a bit like nodes/neurons in the brain getting connected up to form memories or something which is a nice way of doing it if so.

Anyway, I've just unlocked the third time area so we'll see what I learn there soon!

Replying to @paul
sotolf
@sotolf @polymaths.social
1000xRESIST discussion. Likely spoilers

@paul @joel Yeah, the whole thing is kind of not going to make complete sense before you get almost through it, and even then some things are more metaphorical than really something spelled out :) I will not spoil anything though :) the time thing isn't that prominent later on, but it's one fun mechanic, later places will have some other more or less weird ones :0

Paul Wilde
@paul
Unlisted en edited
re: 1000xRESIST discussion. Likely spoilers
two people in a street, one illuminated by a street light and she looks a bit ill. The the background there is a massive glowing red figure, looming over the entire city. it does not have a head, and in place of a head there's a ring of lines, a bit like a crown, I'm not sure what it is yet
two people in a street, one illuminated by a street light and she looks a bit ill. The the background there is a massive glowing red figure, looming over the entire city. it does not have a head, and in place of a head there's a ring of lines, a bit like a crown, I'm not sure what it is yet
the same looming glowing red figure, looking across a city. in the nearground we can just about make out somebody looking out of a window.
the same looming glowing red figure, looking across a city. in the nearground we can just about make out somebody looking out of a window.

@sotolf@polymaths.social I managed to get in another couple of hours yesterday. Learning a lot about the sisters, mother, ancient mother, and the virus.
Not sure what the occupants are yet - I thought when it was first mentioned it was just a name they gave to humans, but since then they've spoken about them being headless, and there was an attack, so I'm thinking it's the massive glowing red things that have jumpscared me a few times as I turn around or look out of a window 🀣
I'm not sure, yet, if we're supposed to be feeling emotional for Iris. as it's terrible what's going on with her and her parents etc. But also she seems a bit of a bad person - maybe misunderstood? Maybe bad choices. We shall see.

Anyway, there are two massive stars in a cave right now and I need to learn to speak like a human apparently (both in the game and out of it πŸ™ƒ)
@sotolf@polymaths.social
@joel@fosstodon.org

P.s. I have screenshots, but I'm not on the device where they are!

Replying to @paul
re: 1000xRESIST discussion. Likely spoilers

@paul @sotolf @joel

Ooh, if you're in the cave you're about to get the inside scoop on the occupants, I believe.

Joel :casio: :blobcatderpy: πŸ‡²πŸ‡½
@joel @fosstodon.org
re: 1000xRESIST discussion. Likely spoilers

@amin no spoilers mate 😭

@paul @sotolf

Replying to @joel@fosstodon.org
re: 1000xRESIST discussion. Likely spoilers

@joel @paul @sotolf

The CW says "likely spoilers"

(also I don't personally think that actually is spoilers since it gives no information, but I suppose others might feel differently)

re: 1000xRESIST discussion. Likely spoilers

@amin@polymaths.social
All good from me - generally I enjoy the journey to the answer rather than the answer itself.
And in this particular case I kind of already knew something was going to happen as there's the "talking" ring/crown/node thing

@joel@fosstodon.org @sotolf@polymaths.social

Replying to @paul
re: 1000xRESIST discussion. Likely spoilers

@paul @joel @sotolf

Oof I remember getting stuck in the cave at some point before the ring… I think I didn't realize that I could talk to someone I was supposed to talk to or something like that?

Joel :casio: :blobcatderpy: πŸ‡²πŸ‡½
@joel @fosstodon.org
re: 1000xRESIST discussion. Likely spoilers

@amin

I hope you're talking to everyone as I advised @paul

@sotolf

Replying to @joel@fosstodon.org
re: 1000xRESIST discussion. Likely spoilers

@joel @paul @sotolf

There was also that bug in the epilogue where I literally clipped through the floor into the blocked-off tunnels and became soft locked. Had to reset back to the climax and play through all that again, which I didn't do until like months later… And that time where the dramatic-effect blurring of the screen made me walk around blindly for literally half an hour trying to figure out where the spot I was supposed to go was. Yeah I had a slightly frustrating time at a few points in the game. Still fun, though, and overall well-made. (And since Joel didn't have the same problems maybe it's a skill issue somehow. πŸ˜‰)

Joel :casio: :blobcatderpy: πŸ‡²πŸ‡½
@joel @fosstodon.org
re: 1000xRESIST discussion. Likely spoilers

@amin you wanted to break the game by clearly going off-course and you paid for it, evil!

@paul @sotolf

Replying to @joel@fosstodon.org
re: 1000xRESIST discussion. Likely spoilers

@joel @paul @sotolf

What? I don't know what you're talking about? I was running down a path when I clipped through the floor.

Joel :casio: :blobcatderpy: πŸ‡²πŸ‡½
@joel @fosstodon.org
re: 1000xRESIST discussion. Likely spoilers

@amin hmmmmmm, I'll believe you

Replying to @joel@fosstodon.org
Paul Wilde
@paul
Unlisted en edited
re: 1000xRESIST discussion. Likely spoilers

@joel@fosstodon.org
Long time point-and-click adventure gamer right here. Talking to everybody and walking down every path is the default way I play games 🀣

@amin@polymaths.social @paul@paulwilde.uk @sotolf@polymaths.social

Replying to @paul
Joel :casio: :blobcatderpy: πŸ‡²πŸ‡½
@joel @fosstodon.org
re: 1000xRESIST discussion. Likely spoilers
Replying to @paul
sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@paul @joel @amin It will serve you well in ths game, for me it helped a lot that I reeealy enjoyed the voice actors

re: 1000xRESIST discussion. Likely spoilers

@sotolf@polymaths.social Ooooh Principal. Youngest. Fade to black. Intro credits. Old town.
This is getting very interesting
And @joel@fosstodon.org , you'll be proud of me, I got the "Speak to everybody in Chapter 6 part 1" achievement πŸ˜„

@sotolf@polymaths.social
@amin@polymaths.social

Replying to @paul
sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@paul @joel @amin

Yeah, it's really cool, don't want to spoil, it just keeps on being great, and meeting the new faction there is fun :)

sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@paul @joel @amin Things will really start to come together around this point, the game has introduced most of the new stuff and starts tying it all up, I think it did a pretty good job of it at least. For a game it's a really good story, not reaching the levels of Β a mediocre book, but I don't expect that much from a game :p

re: 1000xRESIST discussion. Likely spoilers

@sotolf@polymaths.social 1000xRESIST is done πŸ™‚
Probably got another couple of endings to get, but I have reached _an_ ending (where there's some satisfactory result and the credits roll)
I probably would have liked a little more freedom in walking around. I know there was a couple of chapters where we had access to a large area, but sometimes things happen to pull you out of that chapter before exploring everything. I know I have missed things because of this.
Still, I had fun and followed the story. The choose your ending part was nicely done, and how what is said about each of them changes as you select/deselect others. It kind of gave a hint to how "good" the ending would be - I did not pick a good first ending!

@sotolf@polymaths.social
@joel@fosstodon.org @amin@polymaths.social

Replying to @paul
re: 1000xRESIST discussion. Likely spoilers

@paul @sotolf @joel

iirc the first result of my choose your own adventure was bad enough that I got pulled back and told to choose again after it showed what would've happened. πŸ˜‚

re: 1000xRESIST discussion. Likely spoilers

@amin@polymaths.social
Yep, I had two of those before I got a decent ending πŸ˜‚ @sotolf@polymaths.social @joel@fosstodon.org

Replying to @paul
sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@paul @amin @joel

What is a decent ending? I just ditched all the people I didn't like, and I had one person going through the orchard as a mausoleum remembering everyone I think.

re: 1000xRESIST discussion. Likely spoilers

@sotolf@polymaths.social @amin@polymaths.social @joel@fosstodon.org that would be a decent ending - apparently there are two "correct" endings. Same sort of thing as you have already done.

The rest, at least the two I had, a pretty quick few seconds cutscenes then you get an achievement and you're put back to try again.

Replying to @paul
sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@paul @joel @amin Hah, I have only gotten one ending, so I'm not sure what others there are.

All in all, how did you like it? It's a pretty decent story, and it made me think. I enjoyed it quite a bit at least, it dealing with some sci-fi teams pretty well, the individuality where there might not seem to be at first glance (clones) Fight against autocrasy, what it means to fight and so on, I find it pretty nicely done, and I think it was my favourite game coming out that year.

I also enjoy how it's kind of different from other games, it has parts that at first glance just seems weird, or just put in for no reason. and some times I kind of think it is, it kind of feels like a game that is different. And that Real life cut scene in the middle came as quite a shock to me, it just has a lot of fun things like that.

re: 1000xRESIST discussion. Likely spoilers

@sotolf@polymaths.social @joel@fosstodon.org @amin@polymaths.social honestly, I liked it as an interactive novel, but I would have preferred some more gameplay in a few areas.
I especially would have liked some more gameplay in the first chapter in the orchard, to help learn the layout etc. just a bit of "take item A to person B" (that we had a little of in the old town) would have been nice to help. I found myself exploring and then before I knew it I was in a lift to the principal and onto the next part.

But yep, I did like the story. The clone hierarchy was an interesting concept. It reminded me a little of the 3rd part of Seveneves by Neal Stephenson. I certainly felt for a few characters - Bartender has to be everybody's favourite, right? That hurt to be honest.

Replying to @paul
re: 1000xRESIST discussion. Likely spoilers

@paul @sotolf @joel

Yes! Definitely similar to Seveneves.

Replying to @paul
sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@paul

Yeah, there is always that wish for a game that does both well, but from what I have seen those are exceedingly rare.

The gameplay stuff is very slight, and it's more about getting a vibe across than actual heavy gameplay in this one.

Bartender was great, I liked a lot of the characters, and despised many. I really liked fixer and bang bang fire as well, and the jiaos.

@joel @amin

Replying to @paul
sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@paul @joel @amin

If you are interested in something where story and mechanics intertwine a bit more there is "I was a teenage exocolonist" Which I thoroughly enjoyed, the mechanics are more of a simple card game solitairish thing and balancing meters though, so it might also not be up your alley I have seen people dislike it as well.

sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@paul @joel @amin Come to think of it I really should get back to that game, it's so long since I did it last that I want to again.

re: 1000xRESIST discussion. Likely spoilers

@sotolf @paul @joel

I started a runβ€”for now I am playing with the card minigame disabled to make faster progress so I can explore paths I havent taken yet

re: 1000xRESIST discussion. Likely spoilers

@sotolf @paul @joel

Technically my fourth run I believe, since my second had one of the rare early endings.

sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@amin @paul @joel

I had some really fun endings there, this is a game that is short enough, and is built around the different way the story can go, so it's one of the few where I don't mind multiple endings.

My first round left an imprint on me, I was joining some kind of alien hive intelligence, it was fun.

sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@amin @paul @joel I really enjoy the card minigame, and and I like the chance of failure being there, so that I can't completely control where things go.

I'm thinking of doing a completely fresh start though, as it's years since I played it last.

re: 1000xRESIST discussion. Likely spoilers

@sotolf @paul @joel

I like the minigame too, but part of the way through this run I kind of wished I had taken a different direction, so I'm speedrunning this round a bit to do the path I'm wanting on the next one.

That said when you disable it, it does still have the chance of failure; it does a coin flip, essentially, with the likelihood of success depending on how strong the cards you have are and the difficulty of the challenge. Essentially turning the card game into a D&D-style attribute check. :)

sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@amin @paul @joel Ah, that is nice, so it's just chance instead of chance that takes longer but you can influence, that's a neat middle ground. I just like fiddling around with cards I think :p

re: 1000xRESIST discussion. Likely spoilers

@sotolf @paul @joel

Sure, and I do like it but this run through I was trying to speed up

Replying to @paul
Joel :casio: :blobcatderpy: πŸ‡²πŸ‡½
@joel @fosstodon.org
re: 1000xRESIST discussion. Likely spoilers

@paul I am glad you enjoyed it! 1000xRESIST is definitely a more linear and narrative journey than your usual game.

I wonder if you checked my review beforehand hehehe. It's an opinionated piece for sure, and I really really enjoy it. Also bought the soundtrack on the spot :P

@sotolf @amin

Replying to @joel@fosstodon.org
sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@joel

The sountrack is a banger for sure.

@paul @amin

re: 1000xRESIST discussion. Likely spoilers

@sotolf @joel @paul

gonna be honest I don't really remember the soundtrack at all

Joel :casio: :blobcatderpy: πŸ‡²πŸ‡½
@joel @fosstodon.org
re: 1000xRESIST discussion. Likely spoilers

@amin @sotolf @paul for all I know you play games at the lowest volume

Replying to @joel@fosstodon.org
re: 1000xRESIST discussion. Likely spoilers

@joel @sotolf @paul

This one is voice acted I gotta hear that

sotolf
@sotolf @polymaths.social
re: 1000xRESIST discussion. Likely spoilers

@amin

Yeah, this is one of the few games I played with sound, mostly I'm playing with no sound at all, unless it's important (rhythm game, strong voice acting)

@joel @paul

Replying to @paul
IrgndSonSchreck πŸ‘»
@irgndsondepp @gts.da-miez.de
re: 1000xRESIST discussion. Likely spoilers

@paul hells yeah! I'm here for it. Have fun with the game. 😊